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- /*
- * DO NOT EDIT. THIS FILE IS GENERATED FROM nsIDOMSVGTransform.idl
- */
-
- #ifndef __gen_nsIDOMSVGTransform_h__
- #define __gen_nsIDOMSVGTransform_h__
-
-
- #ifndef __gen_domstubs_h__
- #include "domstubs.h"
- #endif
-
- /* For IDL files that don't want to include root IDL files. */
- #ifndef NS_NO_VTABLE
- #define NS_NO_VTABLE
- #endif
- class nsIDOMSVGMatrix; /* forward declaration */
-
-
- /* starting interface: nsIDOMSVGTransform */
- #define NS_IDOMSVGTRANSFORM_IID_STR "29cc2e14-6d18-4710-bda9-a88d9d3bc8dc"
-
- #define NS_IDOMSVGTRANSFORM_IID \
- {0x29cc2e14, 0x6d18, 0x4710, \
- { 0xbd, 0xa9, 0xa8, 0x8d, 0x9d, 0x3b, 0xc8, 0xdc }}
-
- class NS_NO_VTABLE nsIDOMSVGTransform : public nsISupports {
- public:
-
- NS_DEFINE_STATIC_IID_ACCESSOR(NS_IDOMSVGTRANSFORM_IID)
-
- enum { SVG_TRANSFORM_UNKNOWN = 0U };
-
- enum { SVG_TRANSFORM_MATRIX = 1U };
-
- enum { SVG_TRANSFORM_TRANSLATE = 2U };
-
- enum { SVG_TRANSFORM_SCALE = 3U };
-
- enum { SVG_TRANSFORM_ROTATE = 4U };
-
- enum { SVG_TRANSFORM_SKEWX = 5U };
-
- enum { SVG_TRANSFORM_SKEWY = 6U };
-
- /* readonly attribute unsigned short type; */
- NS_IMETHOD GetType(PRUint16 *aType) = 0;
-
- /* readonly attribute nsIDOMSVGMatrix matrix; */
- NS_IMETHOD GetMatrix(nsIDOMSVGMatrix * *aMatrix) = 0;
-
- /* readonly attribute float angle; */
- NS_IMETHOD GetAngle(float *aAngle) = 0;
-
- /* void setMatrix (in nsIDOMSVGMatrix matrix); */
- NS_IMETHOD SetMatrix(nsIDOMSVGMatrix *matrix) = 0;
-
- /* void setTranslate (in float tx, in float ty); */
- NS_IMETHOD SetTranslate(float tx, float ty) = 0;
-
- /* void setScale (in float sx, in float sy); */
- NS_IMETHOD SetScale(float sx, float sy) = 0;
-
- /* void setRotate (in float angle, in float cx, in float cy); */
- NS_IMETHOD SetRotate(float angle, float cx, float cy) = 0;
-
- /* void setSkewX (in float angle); */
- NS_IMETHOD SetSkewX(float angle) = 0;
-
- /* void setSkewY (in float angle); */
- NS_IMETHOD SetSkewY(float angle) = 0;
-
- };
-
- /* Use this macro when declaring classes that implement this interface. */
- #define NS_DECL_NSIDOMSVGTRANSFORM \
- NS_IMETHOD GetType(PRUint16 *aType); \
- NS_IMETHOD GetMatrix(nsIDOMSVGMatrix * *aMatrix); \
- NS_IMETHOD GetAngle(float *aAngle); \
- NS_IMETHOD SetMatrix(nsIDOMSVGMatrix *matrix); \
- NS_IMETHOD SetTranslate(float tx, float ty); \
- NS_IMETHOD SetScale(float sx, float sy); \
- NS_IMETHOD SetRotate(float angle, float cx, float cy); \
- NS_IMETHOD SetSkewX(float angle); \
- NS_IMETHOD SetSkewY(float angle);
-
- /* Use this macro to declare functions that forward the behavior of this interface to another object. */
- #define NS_FORWARD_NSIDOMSVGTRANSFORM(_to) \
- NS_IMETHOD GetType(PRUint16 *aType) { return _to GetType(aType); } \
- NS_IMETHOD GetMatrix(nsIDOMSVGMatrix * *aMatrix) { return _to GetMatrix(aMatrix); } \
- NS_IMETHOD GetAngle(float *aAngle) { return _to GetAngle(aAngle); } \
- NS_IMETHOD SetMatrix(nsIDOMSVGMatrix *matrix) { return _to SetMatrix(matrix); } \
- NS_IMETHOD SetTranslate(float tx, float ty) { return _to SetTranslate(tx, ty); } \
- NS_IMETHOD SetScale(float sx, float sy) { return _to SetScale(sx, sy); } \
- NS_IMETHOD SetRotate(float angle, float cx, float cy) { return _to SetRotate(angle, cx, cy); } \
- NS_IMETHOD SetSkewX(float angle) { return _to SetSkewX(angle); } \
- NS_IMETHOD SetSkewY(float angle) { return _to SetSkewY(angle); }
-
- /* Use this macro to declare functions that forward the behavior of this interface to another object in a safe way. */
- #define NS_FORWARD_SAFE_NSIDOMSVGTRANSFORM(_to) \
- NS_IMETHOD GetType(PRUint16 *aType) { return !_to ? NS_ERROR_NULL_POINTER : _to->GetType(aType); } \
- NS_IMETHOD GetMatrix(nsIDOMSVGMatrix * *aMatrix) { return !_to ? NS_ERROR_NULL_POINTER : _to->GetMatrix(aMatrix); } \
- NS_IMETHOD GetAngle(float *aAngle) { return !_to ? NS_ERROR_NULL_POINTER : _to->GetAngle(aAngle); } \
- NS_IMETHOD SetMatrix(nsIDOMSVGMatrix *matrix) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetMatrix(matrix); } \
- NS_IMETHOD SetTranslate(float tx, float ty) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetTranslate(tx, ty); } \
- NS_IMETHOD SetScale(float sx, float sy) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetScale(sx, sy); } \
- NS_IMETHOD SetRotate(float angle, float cx, float cy) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetRotate(angle, cx, cy); } \
- NS_IMETHOD SetSkewX(float angle) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetSkewX(angle); } \
- NS_IMETHOD SetSkewY(float angle) { return !_to ? NS_ERROR_NULL_POINTER : _to->SetSkewY(angle); }
-
- #if 0
- /* Use the code below as a template for the implementation class for this interface. */
-
- /* Header file */
- class nsDOMSVGTransform : public nsIDOMSVGTransform
- {
- public:
- NS_DECL_ISUPPORTS
- NS_DECL_NSIDOMSVGTRANSFORM
-
- nsDOMSVGTransform();
-
- private:
- ~nsDOMSVGTransform();
-
- protected:
- /* additional members */
- };
-
- /* Implementation file */
- NS_IMPL_ISUPPORTS1(nsDOMSVGTransform, nsIDOMSVGTransform)
-
- nsDOMSVGTransform::nsDOMSVGTransform()
- {
- /* member initializers and constructor code */
- }
-
- nsDOMSVGTransform::~nsDOMSVGTransform()
- {
- /* destructor code */
- }
-
- /* readonly attribute unsigned short type; */
- NS_IMETHODIMP nsDOMSVGTransform::GetType(PRUint16 *aType)
- {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- /* readonly attribute nsIDOMSVGMatrix matrix; */
- NS_IMETHODIMP nsDOMSVGTransform::GetMatrix(nsIDOMSVGMatrix * *aMatrix)
- {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- /* readonly attribute float angle; */
- NS_IMETHODIMP nsDOMSVGTransform::GetAngle(float *aAngle)
- {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- /* void setMatrix (in nsIDOMSVGMatrix matrix); */
- NS_IMETHODIMP nsDOMSVGTransform::SetMatrix(nsIDOMSVGMatrix *matrix)
- {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- /* void setTranslate (in float tx, in float ty); */
- NS_IMETHODIMP nsDOMSVGTransform::SetTranslate(float tx, float ty)
- {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- /* void setScale (in float sx, in float sy); */
- NS_IMETHODIMP nsDOMSVGTransform::SetScale(float sx, float sy)
- {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- /* void setRotate (in float angle, in float cx, in float cy); */
- NS_IMETHODIMP nsDOMSVGTransform::SetRotate(float angle, float cx, float cy)
- {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- /* void setSkewX (in float angle); */
- NS_IMETHODIMP nsDOMSVGTransform::SetSkewX(float angle)
- {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- /* void setSkewY (in float angle); */
- NS_IMETHODIMP nsDOMSVGTransform::SetSkewY(float angle)
- {
- return NS_ERROR_NOT_IMPLEMENTED;
- }
-
- /* End of implementation class template. */
- #endif
-
-
- #endif /* __gen_nsIDOMSVGTransform_h__ */
-